Veit Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many blue ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair, when down, is lengthy. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Veit grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's looking for his big break
Ideals: Fighting, Optimist. Bonds: Attractive, In love, Adventurer. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 120 gp. Rhodochrosite (6 gp).
Manfred Livingstone, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He is muscular with a powerful set of arms. His hair is always cut to a buzz. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's attracted to the PC; and he is unsatisfied with his job
Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Bertram Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large silver tufts of hair around his ears. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.
History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Athletic, Opinionated, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Ignan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Valafar Luck, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a large brown jacket. He keeps his purple hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Soapmaker, but he got bored and became a Carter. He hasn't been sleeping well lately.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 90 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 19 (+4) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Infernal, Abyssal, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +8
Possessions: 4000 gp. Blue quartz (12 gp). Jade (130 gp). Coral (130 gp). Sard (60 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear green clothing when he does not wear armor. His hair is always cut to a buzz. His face is scarred and worn.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His job bores him to no end. He has decided to make it more interesting.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: A rival would like him out of the picture; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Ugly, Cynical, Disease. Bonds: Adventurer, Criminal record, Poor. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 15)
Armor Class 10
Hit Points 86 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 500 pp. Jasper (50 gp). Azurite (14 gp). Golden pearl (100 gp). Malachite (14 gp). Sard (50 gp). Zircon (50 gp). Violet garnet (1200 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
