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Advanced [show]


Nalral Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. He wears a broad hat to hide his balding. His skin is flawless and his brown eyes scan people very quickly.

Personality: This man loves painting and to teach people painting more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and to clean up the streets

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Nalral Rakankrak, Male Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1800 sp.


Social Check DCs


Ghaliver Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. With a patchy brown beard and wild brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.

History: He was born in the south, but his parents moved at a very young age to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the south, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Disciplined, Gifted. Flaws: PTSD. Bonds: Attractive, Immigrant, Family. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Ghaliver Warmwater, Male Halfling Rogue 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Wiggens Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He is well dressed, but even with his fine clothing he looks run-down. His brown hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Wiggens was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: He wants revenge against illithids; and he'd like to take his coworkers down a peg

Ideals: Justice, Optimist. Bonds: Job, Family, Enemies. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Wiggens Fabblestabble, Male Gnome Rogue 5
Small (3'4") Gnome, True Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 18 (+4)12 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Orsik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Brewer does. He carries a battered shortspear and tarnished axe as well. His white hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north to a Brewer, Orsik learned a great deal about his father's area of expertise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Brewer for hire.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Gifted. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Orsik Bloodkith, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Warryn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of the sun god around his neck, and a greatsword on his belt. He wears a top hat to cover his moderate length auburn hair. His gray eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Warryn embodies much of what other species detest in the Gnomes. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Warryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Rich, Military. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Warryn Miggledy, Male Gnome Fighter 14
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 139 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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