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Advanced [show]


Faran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. His brown hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Assassin profession.

History: Faran hails from a village terrorized by illithids. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Sensitive, Racist. Bonds: Attractive, Job, Enemies. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Faran Fastfoot, Male Halfling Ranger 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Nature +6, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Infernal, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 2000 sp. Malachite (12 gp). 1 Minor magic item.


Social Check DCs


Henry Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Guard. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Guard and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Job, Rich. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Henry Rolands, Male Half-Elf Aristocrat 14
Medium (5'6") Half-Elf, Neutral Good (CR 14)
Armor Class 12
Hit Points 107 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Goblin, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. Black star sapphire (900 gp). Brown-green garnet (60 gp). Azurite (8 gp). Azurite (8 gp). Moonstone (50 gp). Freshwater pearl (8 gp). 1 Medium magic item.


Social Check DCs


Wymar Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his blue robe and has his morningstar always slung over his shoulder. His brown hair is still thick. His fierce violet eyes like to dwell on things.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Wymar studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Athletic, Justice, Gifted, Fighting. Flaws: Depressed. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Wymar Fasharash, Male Half-Elf Expert 5
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6

Possessions: 200 gp. Blue quartz (11 gp). Obsidian (11 gp). Rock crystal (20 gp).


Social Check DCs


Great Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'10". He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his kukri. He keeps his cinnamon fur in a pixie cut. His eyes are amber and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Great is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Mentor. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Great Of Stars, Male Tabaxi Ranger 1
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp.


Social Check DCs


Astar Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is braided into rings. He has gold eyes and a blue hat with a green feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert. Flaws: Shy, Disease. Bonds: Adventurer, Criminal record. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Astar Tragedy, Male Tiefling Barbarian 10
Medium (5'2") Tiefling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 82 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 11 (+0)17 (+3)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1800 gp. Brown-green garnet (150 gp).


Social Check DCs

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