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NPC Generator

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Advanced [show]


Gimble Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair has been sun bleached extensively. His thin eyebrows rest above his beady gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Shy. Bonds: Mentor. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Gimble Fabblestabble, Male Gnome Druid 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)19 (+4) 13 (+1)16 (+3)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Goblin, Druidic, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 13000 sp. Smoky quartz (20 gp). Silver pearl (150 gp).


Social Check DCs


Lance Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. With bright chestnut hair and a scraggly beard. His skin is flawless and his brown eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Roofer in town.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and to be a actor again

Ideals: Gifted, Philantrophist. Bonds: Attractive, Job, Rich. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Dalanthan, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 1000 sp. Amber (90 gp).


Social Check DCs


Flame Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His fierce green eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has drifted from career to career and currently works as a Painter.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Bonds: Adventurer, Slave, Criminal record, Job. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Flame Of Stars, Male Tabaxi Sorcerer 16
Medium (5'3") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 38 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Athletics +6, Survival +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 6000 gp. Solid gold idol (500 gp). Gold music box (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (300 gp). Gold and topaz bottle stopper cork (300 gp). Fire opal pendant on a fine gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (1400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Osco Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a tan and blue robe with the hood down. With bright silver hair and a scraggly beard. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Osco was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Osco Underfoot, Male Halfling Paladin 3
Small (3'4") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Mreksh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Armorer. His gold crest is unkempt and raggedy. His red eyes dart from person to person.

Personality: Mreksh wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Barber, but he was a colossal failure. He struck the Armorer job and began his own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Immigrant, Poor. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Mreksh Hashphronyxadyn, Male Dragonborn Wizard 12
Medium (6'2") Dragonborn, Lawful Evil (CR 12)
Armor Class 10
Hit Points 84 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)13 (+1) 13 (+1)16 (+3)
Skills Investigation +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 100 pp. Violet garnet (500 gp). Amber (130 gp). Obsidian (11 gp).


Social Check DCs

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