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Advanced [show]


Mindartis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His white hair is kept up in a ponytail inside a top hat. His eyes are a pleasant gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Mindartis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He became a Healer soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant, Job. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Mindartis Amakiir, Male Elf Monk 4
Medium (5'0") Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Harbek Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large black jacket. His golden hair is slicked back into a classic pompadour. His green eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Justice. Flaws: Ugly, Mundane, Insane. Bonds: Rich, Job. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Harbek Steelfist, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 280 gp.


Social Check DCs


Damien Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is drawn into a tight pony tail with a cross scrunchie. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west to a Tailor, Damien learned a great deal about his mother's area of expertise. He worked as a nervous Tailor and found it very stressful. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: An old rival family wants him found; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Joker. Flaws: Addict. Bonds: Job, Criminal record, Debt, Family. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Damien Greenbottle, Male Halfling Druid 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Draconic, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. Deep green spinel (110 gp). Chrysoberyl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Law, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.

History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Poor, Religious. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Rolf Law, Male Human Fighter 11
Medium (6'5") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 16 (+3)18 (+4)
Skills Nature +6, Religion +6
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 60 pp. Silver comb with moonstones (200 gp).


Social Check DCs


Trynnicus Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His crest, while still mostly gold, has prominent grey streaks. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Trynnicus embodies much of what other species detest in the Dragonborns. Trynnicus is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich eastern family. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Criminal record. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Trynnicus Jerynomonis, Male Dragonborn Bard 10
Medium (6'5") Dragonborn, Lawful Evil (CR 10)
Armor Class 11
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 100 pp. Azurite (5 gp). Chrysoprase (70 gp).


Social Check DCs

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