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Advanced [show]


Elaim Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears a colorful flower in his chestnut hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small mountains village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and a deep hatred of brigands

Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor, Nature. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Elaim Brazzik, Male Dwarf Expert 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)11 (+0) 10 (+0)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Kairon Vice, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears brown cloth garments or leather armor. His dark red hair, when down, is lengthy. His skin is flawless and his black eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He struck the Stableman job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kairon Vice, Male Tiefling Druid 5
Medium (6'2") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 5000 sp.


Social Check DCs


Emerald Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He has styled his beige fur well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Emerald is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. His arcane abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Disciplined, Justice, Gifted. Bonds: Rich. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Emerald Plume, Male Tabaxi Adept 10
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 67 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 17 (+3)17 (+3)
Skills Insight +7, Stealth +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 2100 gp. Iolite (40 gp). Rich purple corundum (1100 gp). Eye agate (7 gp). 1 Minor magic item.


Social Check DCs


Tricking Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of death around his neck, and a morningstar on his belt. His black fur is thinning but still full. His eyes, though not visible through his cowl, are amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.

Motivation: To end his boredom.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Mundane. Bonds: Family. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Tricking Buttons, Male Tabaxi Fighter 3
Medium (6'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 9000 cp. Brown-green garnet (130 gp). Blue quartz (4 gp). Chrysoberyl (130 gp).


Social Check DCs


Kiirith Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His crest is rusty and curly. His eyes are likewise gold.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Navigator in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Bonds: Job, Immigrant, Family. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Kiirith Zzzxaaxthroth, Male Dragonborn Warrior 5
Medium (6'6") Dragonborn, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. 4 Thunderstones. 3 Antitoxin. 4 Thunderstones. 4 Tanglefoot bags.


Social Check DCs

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