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NPC Generator

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Advanced [show]


Vlorn Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long white hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. Vlorn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vlorn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Flaws: Shy, Insane. Bonds: Criminal record, Rich. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Vlorn Nimblefingers, Male Halfling Wizard 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 44 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 18 (+4)18 (+4) 10 (+0)12 (+1)
Skills Insight +3, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Orc, Sylvan, Giant, Draconic
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 1000 sp. Zircon (40 gp). Moss agate (15 gp). Jet (130 gp). Peridot (40 gp).


Social Check DCs


Drogo Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length chestnut hair. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. After months of barely getting by, Drogo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Seeks redemption; and money/treasure

Ideals: Disciplined, Gifted. Bonds: Rich, Criminal record, Military. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Drogo Hanali, Male Half-Elf Adept 12
Medium (5'6") Half-Elf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 55 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 18 (+4)13 (+1)
Skills Insight +8, Medicine +8
Senses Passive Perception 14
Languages Common, Elven, Draconic, Aquan
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333200

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. He has moderate length blue hair. His eyes are a pleasant black.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Nirgel Wisdom, Male Tiefling Cleric 1
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Hupe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears professional attire. His golden hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 15th year, his parents were killed by a goblins raid, leaving Hupe alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Military, Enemies. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Hupe Deephollow, Male Halfling Ranger 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. Gold and topaz bottle stopper cork (700 gp). Silver ewer (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of strength on his torso. He is physically well-built. He has no hair. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born several months after his father was called into army service. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Adventurer, Military. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Sharps, Male Half-Elf Commoner 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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