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Warryn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white costume with the symbols of magic on his torso. His black hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and he desires power and/or immortality

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Military, Family. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Warryn Oomtrowl, Male Gnome Fighter 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)16 (+3) 10 (+0)15 (+2)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp.


Social Check DCs


Bucklal Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His wide-brimmed hat is riddled with cuts and holes. His gray eyes are slightly larger than normal.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is obsessed with a lost civilization.

History: Born in the north to a Sellsword, Bucklal learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Sellsword and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Bucklal Shadowquick, Male Halfling Cleric 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Halfling, Orc, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 50 gp.


Social Check DCs


Gardain Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise brown.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Attractive, Slave. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Gardain Deepdelver, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)16 (+3) 13 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 80 gp.


Social Check DCs


Igden Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a brown deerstalker hat and brown clothes. He has a hunchback. He keeps his black hair in a pixie cut. He has several tiny amethyst earrings on each ear.

Personality: Igden wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Gnomish people; and money/treasure

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Servant

Voice: Smooth and feminine

Attributes [hide]

Igden Offund, Male Gnome Paladin 10
Small (3'4") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 73 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 17 (+3)11 (+0)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Halfling, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 170 pp. Violet garnet (600 gp). Fiery yellow corundum (1300 gp).


Social Check DCs


Azaki Holimion, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green shirt with thin brown vertical stripes and green pants. His white hair is heavily combed to the left. He has gray eyes and a green hat with a brown feather.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: Sold as a small child to a slaver, Azaki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Azaki and his spouse have recently divorced.

Motivation: He wants revenge against giants; and many giants want him driven away

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Mentor, Enemies. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Azaki Holimion, Male Elf Rogue 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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