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Advanced [show]


Damakos Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Damakos was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Flaws: Impulsive, Fearful. Bonds: Poor, Attractive, Adventurer. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Damakos Entropy, Male Tiefling Cleric 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1300 gp. Black pearl (800 gp). Peridot (30 gp). Black pearl (800 gp). Aquamarine (800 gp). Alexandrite (800 gp). Eye agate (11 gp).


Social Check DCs


Qualen Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His hair is red and curly. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. Qualen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has comitted a past crime that haunts him to this day; and he's looking for his big break

Ideals: Entrepeneur, Justice. Bonds: Adventurer, Criminal record. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Qualen Gobblefirn, Male Gnome Rogue 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Onyx (70 gp). Peridot (70 gp). Silver pearl (80 gp). Citrine (70 gp).


Social Check DCs


Traubon Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His golden hair is cut short. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Traubon hails from a village terrorized by gnolls. He found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Bonds: Slave, Enemies, Adventurer, Religious. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Traubon Foamtankard, Male Dwarf Rogue 10
Medium (4'3") Dwarf, True Neutral (CR 10)
Armor Class 13
Hit Points 40 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Perception +7, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a red suit. His auburn hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Ugly, Insane, Insomniac. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Wrenn Garrick, Male Gnome Wizard 6
Small (3'3") Gnome, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 1000 sp. 1 Banded mail. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Henry Braxton, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep black leather and dull red iron scale mail, he is not a threatening figure. He has shaved his head bald. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and to end his boredom

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Immigrant, Poor. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Henry Braxton, Male Human Ranger 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 11 (+0)16 (+3)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 pp. Blue quartz (4 gp).


Social Check DCs

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