Aerdeth Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'7". He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his hammer. His chestnut hair is matted, messy, and big. His hazel eyes are passionate and lively.
Personality: While he acts the brute, he is far gentler than he would appear. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Aerdeth reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aerdeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Bellfounder
Voice: American accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 78 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnome, Auran, Sylvan
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 300 pp.
Wiggan TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses in collared shirts and wears a proper scarf over his head. His red hair is slicked back into a classic pompadour. His eyes are hazel and beady.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Wiggan has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: To get a good night's sleep.
Ideals: Disciplined, Optimist. Flaws: Ugly, Disease, Insomniac. Occupation: Bricklayer
Voice: Nasally tone
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 7)
Armor Class 15
Hit Points 39 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Auran
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 110 pp.
Rimmon Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blue hair is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his gold eyes scan people very quickly.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments
History: When he was but 7 years old his parents immigrated from the west. Rimmon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Painter
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 19 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnoll, Sylvan, Giant, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate.
Ombul Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and muscular, this western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is cut jaggedly and amateurishly. He has blue eyes and a white hat with a green feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Passionate. Bonds: Immigrant, Rich. Occupation: Detective
Voice: Raspy
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 111 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +6
Possessions: 12000 gp. Gold dragon comb with red garnet eye (1200 gp). Gold and topaz bottle stopper cork (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled electrum ring (2000 gp). Brass mug with jade inlays (600 gp). Cloth of gold vestments (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Medium magic item. 1 Medium magic item.
Mordai Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He wears his silver hair up. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Athletic, Logical, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 82 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
