Ribbles Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears brown painted combat armor at almost all times. He wears a feathered hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.
History: Born in the west to a Painter, Ribbles learned a great deal about his father's area of expertise. His childhood dream was to be a Baker, but he was a colossal failure. He became a Painter soon after.
Motivation: To be a Baker again; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Gifted. Bonds: Job. Occupation: Painter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Climber’s kit. 1 Simple lock. 1 Bullseye lantern. 1 Superior lock.
Three Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants, and carries sickles. His fur is short and gray. This hazel eyed northerner is not easily forgotten.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his mother.
History: Sold as a small child to a necromancer, Three was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Ploughman and found it very stressful. He has drifted from career to career and currently works as a Ploughman.
Motivation: To be a Weaver again; and balancing his hectic life and new ploughman responsibilities is difficult
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Mentor, Job. Occupation: Ploughman
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1300 sp. 1 Masterwork Common Melee.
Salasar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized opal on his right hand. He wears a feathered hat to cover his moderate length green crest. His gold eyes lackadaisically let the world flow into them.
Personality: Salasar wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... His job bores him to no end. He has decided to make it more interesting.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Bonds: Attractive, Rich, Adventurer, Criminal record. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raer Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He is portly but not overly obese. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Sculptor business at a young age. He worked as a nervous Sculptor and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Insomniac, Terse. Bonds: Job. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 42 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 30 pp. Large well-done wool tapestry (600 gp).
Gildmak Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. This blue eyed westerner is not easily forgotten.
Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He got into the Adventurer business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Adventurer
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 gp.
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