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Advanced [show]


Mugrunden Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His gold crest is kept up in a ponytail inside a feathered hat. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Mugrunden studied abroad. Mugrunden was born on a far northern desert where he grew up under the tutelage of his father, an expert Slave Trader. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Gifted, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Mugrunden Wystongjiir, Male Dragonborn Paladin 5
Medium (6'8") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown trousers with red and grey striped suspenders. He wears various colorful collared shirts. His chestnut hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a island tribe. A freak accident while working with his Bookbinder mother left him crippled. He struck the Blacksmith job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic. Flaws: Disease. Bonds: Job, Immigrant, Nature. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Ozyman Bigheart, Male Halfling Ranger 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Rûkdûg Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He has shaved his head bald. His eyes, though not visible through his cowl, are gray.

Personality: Calm and collected, he is a well trained Laborer. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the west. He found a children's book about a Half-Orc Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a tanner again

Ideals: Logical, Impeccable. Bonds: Job, Immigrant, Adventurer. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Rûkdûg Cooper, Male Half-Orc Barbarian 4
Medium (6'10") Half-Orc, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Orc, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +6

Possessions: 10 pp. Golden yellow topaz (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Mozikth Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His bronze crest is smooth and relatively long. His half smiles and gold eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Military, Adventurer, Religious. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Mozikth Argenthrixus, Male Dragonborn Wizard 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Erdan Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his grey robe and has his glaive always slung over his shoulder. His chestnut hair and beard is wavy and long. His eyes are likewise violet.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. Erdan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Butcher again; and wants to open a new tavern

Ideals: Logical. Bonds: Religious, Rich, Adventurer, Job. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Erdan Dulmage, Male Half-Elf Bard 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 70 gp.


Social Check DCs

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