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NPC Generator

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Advanced [show]


Orryn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His red hair is singed and shortened. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Cartwright in town.

History: He was born at the edge of vast desert. A gifted student he started as a Shoemaker, but he got bored and became a Cartwright. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Orryn Gummen, Male Gnome Monk 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 18 (+4)15 (+2)
Skills History +3, Insight +6
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 sp.


Social Check DCs


Dabbledob Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a simple brown robe with black stripes complete with hood. His skin is also unnaturally pale. His blonde hair has been sun bleached extensively. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.

History: Dabbledob was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and gnomish compassion

Ideals: Persistence, Fighting. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Dabbledob Scheppen, Male Gnome Expert 12
Small (3'8") Gnome, True Neutral (CR 12)
Armor Class 12
Hit Points 64 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Athletics +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +4

Possessions: 1000 gp. Jasper (60 gp). Freshwater pearl (10 gp). Rhodochrosite (10 gp). Star rose quartz (60 gp). Moonstone (60 gp). 1 Minor magic item.


Social Check DCs


Traubon Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his halberd, and carries halberds. With bright silver hair and a scraggly beard. His eyes, though not visible through his cowl, are violet.

Personality: He is extraordinarily eccentric. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Criminal record. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Traubon Thrahak, Male Dwarf Ranger 10
Medium (4'1") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 74 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Religion +6, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pâsh Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright white suits and hats. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Pâsh Watson, Male Half-Orc Sorcerer 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Moonstone (80 gp). Carnelian (80 gp). Aquamarine (1200 gp). Azurite (10 gp).


Social Check DCs


Bertram Copeland, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is dressed in earthy colors with a black and red handkerchief worn on his right side. He has a blonde handlebar mustache and slicked back blonde hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He has always had a great fascination with Human culture. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the east to a Layabout, Bertram learned a great deal about his father's area of expertise. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Bertram began to lead the lost caravan. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Job, Enemies, Religious. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Copeland, Male Human Aristocrat 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 gp. Solid gold idol (300 gp). 1 Masterwork Common Melee.


Social Check DCs

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