Dimble Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan armored body suit, with a simple pastel line shooting up and back down. He is portly but not overly obese. His chestnut hair is smooth and relatively long. He has a dull look in his brown eyes.
Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments
History: Sold as a small child to a wizard, Dimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to raise his children well; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Addict, Ugly. Bonds: Mentor. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Varis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is bristling with hidden weapons, mostly ceremonial daggers and longswords. His long black hair reaches down to his waist. He has several tiny ruby earrings on each ear.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.
History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Pacifist. Flaws: Secretive. Bonds: Attractive, Criminal record, Rich. Occupation: Bather
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Mormo Fear, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'6". He wears bulky pastel painted plate armor, and his gloved hand is found clutching a bastard sword. He has dyed his greying black hair a little too much giving a sharp black color. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of specialists.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Flaws: Ugly, Secretive, Antagonistic. Bonds: Religious, Mentor. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Serpent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dark leathers with embroidery. His beige fur has been sun bleached extensively. He has green eyes.
Personality: Aggressive, abrasive, and angry, Serpent embodies much of what other species detest in the Tabaxis. He would rather hide behind his crafts than deal with other people.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Serpent and his spouse have recently divorced.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 61 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
Possessions: 3000 gp. Old masterpiece painting (2000 gp). Solid gold idol (300 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item.
Nadarr Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His gold crest is lengthy. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.
History: Sold as a small child to a necromancer, Nadarr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Flaws: Ugly, Terse. Bonds: Adventurer, Mentor. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 83 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Just what you see.
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