Namfoodle Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his chestnut hair in a flapper bob. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments
History: He was born a particularly ugly child, much to the horror of his parents. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Justice, Gifted, Impeccable. Flaws: Ugly. Bonds: Job, Family. Occupation: Servant
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp.
Alvyn Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his axe. His brown hair is greasy and uncared for. His violet eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Alvyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new butcher responsibilities is difficult
Flaws: Ugly. Bonds: Guardian, Job, Poor. Occupation: Butcher
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 118 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 6000 gp. Emerald (700 gp). Aquamarine (1600 gp). Aquamarine (1600 gp). Deep blue spinel (1600 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Einkil Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'2". He has the majority of his body covered in plate. His golden hair is drawn into a tight pony tail with a skull scrunchie. He wears crescent spectacles with a black brim.
Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is the product a well kept family trust fund and as such has never really known need. His divine abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 11 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Silver pearl (130 gp). Silver pearl (130 gp). Smoky quartz (70 gp).
Azzakh Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. His red crest is braided into rings. His red eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Blacksmith profession.
History: He was born in the east, but his parents moved at a very young age to the west. His family was turned out during the war. He and his family wandered east to less war torn lands. He then took over the family business and is one of the better Stylist for hire.
Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new stylist responsibilities is difficult
Ideals: Impeccable. Flaws: PTSD. Bonds: Guardian, Job, Immigrant. Occupation: Stylist
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Ignan, Gnoll, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 20 pp. 1 Minor magic item.
Fenriz Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'7" and is well dressed, but even with his fine clothing he looks run-down. His right hand appears badly burned and disfigured. He has dyed his greying red hair a little too much giving a sharp red color. His black unseeing eyes seem to look past you.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the south. Fenriz was born on a far southern island where he grew up under the tutelage of his father, an expert Hunter. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and regain custody of his daughter
Flaws: Disease, Secretive, Antagonistic. Bonds: Immigrant. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!