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NPC Generator

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Advanced [show]


Mindartis Hanali, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear green clothing when he does not wear armor, and a wedding ring on his right hand. His hair is red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in a small island village. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.

Motivation: He has money and likes to spend it; and balancing his hectic life and new beggar responsibilities is difficult

Flaws: PTSD. Bonds: In love, Attractive, Job, Rich, Nature. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Mindartis Hanali, Male Elf Monk 11
Medium (5'5") Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Medicine +5, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 50 pp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Black velvet mask with numerous citrines (30 gp). 1 Minor magic item.


Social Check DCs


Hugh Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports blue clothing, slightly heavier than average wear. His chestnut hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Philantrophist. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Hugh Qualanthri, Male Half-Elf Sorcerer 2
Medium (5'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Obsidian (15 gp). Tourmaline (140 gp).


Social Check DCs


Sammal Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown clothing when he does not wear armor. His chestnut hair is lengthy. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Ideals: Athletic, Philantrophist, Entrepeneur, Gifted. Bonds: Adventurer, Rich. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Sammal Liberty, Male Tiefling Barbarian 8
Medium (6'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 69 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)16 (+3) 10 (+0)18 (+4)
Skills Deception +7, Nature +6
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Druidic
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Bernard Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His chestnut hair is styled in orderly dreadlocks. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Family. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bernard Leeming, Male Half-Elf Paladin 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Halfling, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Black pearl (1600 gp). Amethyst (140 gp). Obsidian (9 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Liadon, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. His head has been shaved. His eyes are hazel and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Jeweler in town.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has drifted from career to career and currently works as a Jeweler.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Immeral Liadon, Male Elf Paladin 5
Medium (5'0") Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 6 (-2)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Deep green spinel (50 gp). Banded agate (11 gp). Black pearl (900 gp).


Social Check DCs

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