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Advanced [show]


Boddynock Sympony, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'8" and wears a red tunic with violet highlights, and long brown pants that bunch up around his shoes. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Shy. Bonds: Rich, Military. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Boddynock Sympony, Male Gnome Cleric 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 18 (+4)15 (+2)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 48000 sp.


Social Check DCs


Beloril Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a wizard, Beloril was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 12th year, his parents were killed by a goblins raid, leaving Beloril alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Mentor, Enemies. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Beloril Trueanvil, Male Dwarf Adept 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp. Chrysoberyl (160 gp).


Social Check DCs


Nimble On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a brown suit, tan shirt, and red tie. His brown fur is drawn into a tight pony tail with a card scrunchie. His eyes are hazel and he is always smoking a pipe.

Personality: Nimble is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Nimble was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Extrovert, Philantrophist. Bonds: Family, Attractive. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Nimble On the Water, Male Tabaxi Monk 10
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 80 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Arcana +7, Intimidation +6
Senses Passive Perception 12
Languages Common, Terran, Goblin, Auran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1100 gp. Emerald (400 gp). Moonstone (40 gp). Smoky quartz (40 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Fallond Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a black poncho over his likewise colored trousers and shirt. His white hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Joker. Flaws: Addict. Bonds: Military, Rich, Adventurer. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Fallond Dankil, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Gildmak Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is renowned for his bright blue suits and hats. Beneath his clothing is a huge mess of scar tissue. His auburn hair, when down, is lengthy. His violet eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gildmak was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has worked as a Server like his mother before him.

Motivation: Expand his business; and he would like to get married and retire

Ideals: Disciplined. Flaws: Shy. Bonds: Slave, Job, Adventurer, Has a crush. Occupation: Server

Voice: Low range voice

Attributes [hide]

Gildmak Wildcloak, Male Halfling Warrior 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 16
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills Religion +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Sylvan, Aquan
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 200 gp.


Social Check DCs

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