Melech Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'8" eastern man, he likes to wear ponchos typically of a light grey in addition to tight pants. His small hat is riddled with cuts and holes. He has gleaming, smiling red eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he has decided he is irredeemable
Flaws: Ugly, Greedy, Forgetful. Bonds: Nature, Criminal record, Adventurer. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 19 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Goblin, Aquan, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 500 sp.
Bolg Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. His red hair is still thick. He has gleaming, smiling blue eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bolg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Gifted, Fighting. Bonds: Rich. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 30 pp. Black star sapphire (1500 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item.
Bûth Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He is bald on top and has large silver tufts of hair around his ears. His blue eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born blind and as such lacked many opportunities for work. In his 16th year, his parents were killed by a drow raid, leaving Bûth alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Disease. Bonds: Rich, Immigrant, Enemies, Family. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 25 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
Possessions: 500 gp. Golden yellow topaz (200 gp). Violet garnet (200 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drifting Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his grey robe. He wears his lavender fur down. His fair skin shows little sign of his aristocratic breeding.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Drifting would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When Drifting reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Military. Occupation: Miller
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6
Possessions: 700 gp. 1 Minor magic item.
William Abram, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy blonde hair. His eyes are hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the east to a Roofer, William learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 7 years.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job, Nature. Occupation: Roofer
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Celestial, Gnome, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 80 pp.
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Their contribution stands as a beacon of hope for all adventurers!
