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Advanced [show]


Vonbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His hair is silver and very short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast desert. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and dwarven compassion

Ideals: Optimist, Gifted. Flaws: Addict, Racist. Bonds: Nature. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Vonbin Dankil, Male Dwarf Fighter 7
Medium (4'2") Dwarf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)14 (+2) 17 (+3)10 (+0)
Skills History +5, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 9000 sp. White pearl (80 gp). Black pearl (300 gp). Deep blue spinel (300 gp).


Social Check DCs


Great In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His lavender fur is lengthy. His green eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Great grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Gifted. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Great In Shadow, Male Tabaxi Warlock 9
Medium (5'4") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 12 (+1)19 (+4)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp. Moonstone (60 gp). Iolite (60 gp). Red garnet (90 gp). White pearl (90 gp). Black pearl (800 gp).


Social Check DCs


Nuraval Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many green ritualistic tattoos. He very much looks the part of a Gardener. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 6 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and sabotage a competitor

Ideals: Optimist, Entrepeneur. Bonds: Job, Religious, Immigrant. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Nuraval Morigak, Male Dwarf Barbarian 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 128 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Fax Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. His crest is copper and curly. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: He was born in the north. Fax was born on a far northern desert where he grew up under the tutelage of his father, an expert Hunter. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants a kiss; and wants his loneliness to end

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Family, Has a crush. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Fax Ebynichtomonis, Male Dragonborn Barbarian 10
Medium (6'3") Dragonborn, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 73 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)17 (+3) 13 (+1)18 (+4)
Skills Insight +5, Performance +8
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Orc
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: Brass mug with jade inlays (100 gp). Carved bone or ivory statuette (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Sapphire pendant on gold chain (600 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish red hair is in a traditional bowl cut. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He works hard and plays hard.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Rich, Religious. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Trym Skelton, Male Human Adept 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 600 sp. 1 Banded mail.


Social Check DCs

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