Three Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his white fur well, parting it to the right. He has a tattooed face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Three lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels kind of lost in life.
Ideals: Extrovert. Flaws: Depressed. Bonds: Poor, Family, Adventurer. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 9 (-1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Halfling
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: Brass mug with jade inlays (400 gp). Silver comb with moonstones (400 gp).
Bharash Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'4" and prefers to wear blue pants and tee shirts. His left hand appears badly burned and disfigured. His long brass crest is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Bharash does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to loving parents in a slum to the west. When Bharash reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He loathes his own lifestyle.
Flaws: Depressed. Bonds: Guardian, Military, Poor. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 86 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he typically wears grey cloth garments or leather armor. He keeps his black hair in a flapper bob. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich western family. Korfel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He has money and likes to spend it; and meet up once more with his childhood friend
Ideals: Optimist. Flaws: Ugly. Bonds: Nature, Rich, Adventurer. Occupation: Tanner
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 26 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 210 gp.
Aramil Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his chestnut hair up in a very large beehive style do. His amber eyes have a joyful gleam in them most of the time.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a wizard, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Crown-heir.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and sabotage a competitor
Flaws: Shy. Bonds: Attractive, Job, Mentor. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Lance Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is physically well-built. His white hair is braided into rings. His face is scarred and worn.
Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He invites people to come help in his community garden.
History: Lance was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Mason soon after.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
