Riardon Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a white and green handkerchief worn on his left side. His red hair is lengthy and is close to two feet long. This gray eyed southerner is not easily forgotten.
Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Fighting. Flaws: Ugly, Insane, Addict. Bonds: Rich. Occupation: Junk Dealer
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 2 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1700 sp.
Oblar Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His hair, while still mostly chestnut, has prominent grey streaks. His hazel eyes are slightly larger than normal.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. Oblar was born on a far northern forest where he grew up under the tutelage of his mother, an expert Baker. He left for the north, certain he would find work there.
Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Philantrophist. Bonds: Rich, Immigrant. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 50 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 19 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Giant, Goblin, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2000 sp.
Balam Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a rose on it. His deerstalker hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Dilettante in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Impeccable, Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Dilettante
Voice: Stutters
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Jabbie Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His hair is blonde and very short. His green unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments
History: Jabbie was raised in a hard working conservative environment. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He became a Dilettante soon after.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, Disease, Impulsive. Bonds: Job. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 11)
Armor Class 10
Hit Points 74 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 1100 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Black velvet mask with numerous citrines (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). 1 Minor magic item. 1 Minor magic item.
Andram Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his yellow robe and has his sickle always slung over his shoulder. He has styled his purple hair well, parting it to the left. He wears crescent spectacles with a black brim.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He left for the north, certain he would find work there.
Motivation: He is content; and to find somewhere to settle down
Ideals: Gifted. Flaws: Emotional, Mundane. Bonds: Mentor, Immigrant. Occupation: Ruler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 500 gp. Amethyst (140 gp). Jet (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
