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Advanced [show]


Ahrim Absence, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. He has moderate length purple hair. This white eyed northerner is not easily forgotten.

Personality: A skeptical and narcissistic man, Ahrim's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Ahrim was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his sister's freedom.

Motivation: Expand his business.

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Family, Job. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Ahrim Absence, Male Tiefling Expert 1
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 17 (+3)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Deep green spinel (80 gp).


Social Check DCs


Ar-Karo Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy brown pantaloons and a white scarf and is in decent physical shape. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He has all his life been fascinated with painting.

History: He served in the navy to pay for his family's outstanding loans. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: His spouse's relatives view him with great suspicion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Bonds: Guardian, Military, Criminal record, Family. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Ar-Karo Alby, Male Half-Orc Wizard 12
Medium (5'9") Half-Orc, Lawful Evil (CR 12)
Armor Class 12
Hit Points 58 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Orc, Druidic, Gnome
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1000 gp. Bloodstone (40 gp). Jasper (40 gp). Black pearl (1000 gp). Rose (40 gp). Rose (40 gp). Banded agate (6 gp). Eye agate (6 gp).


Social Check DCs


Muggrish Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his left hand. His silver hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: He was born in the south. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: In love, Immigrant. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Muggrish Whitby, Male Half-Orc Adept 14
Medium (6'0") Half-Orc, Lawful Evil (CR 14)
Armor Class 13
Hit Points 53 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)12 (+1) 17 (+3)11 (+0)
Skills Athletics +8, Survival +8
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: 1000 pp. Solid gold idol (400 gp). Large well-done wool tapestry (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Black velvet mask with numerous citrines (100 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Iathrana, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a brothel owner, Dayereth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Flaws: Antagonistic. Bonds: Rich, Immigrant, Mentor, Slave. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dayereth Iathrana, Male Elf Fighter 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10000 cp. 1 Silk rope. 1 Backpack. 1 Masterwork Musical instrument.


Social Check DCs


Borun Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. His hair is red and very short. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Borun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Borun. He has recently gotten a pet goose that steals things from people.

Motivation: He loathes his own lifestyle; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Fearful, Depressed. Bonds: Religious, Criminal record. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Borun Hogcollar, Male Halfling Fighter 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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