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NPC Generator

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Advanced [show]


Fivin Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a clover on it. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Mayor in town.

History: Born in the north his family was never financially stable. Like his mother and his brother before him, after school he went straight into learning to become a Mayor. He's since become an addict/alcoholic.

Motivation: Wants to raise his children well.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Family, Job, Poor. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fivin Lathalas, Male Half-Elf Rogue 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp. Aquamarine (900 gp). Blue star sapphire (1100 gp).


Social Check DCs


Trym Shipley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tight fitting green shirt and pants. His hair is golden, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear.

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Criminal record. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Trym Shipley, Male Human Barbarian 11
Medium (5'2") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 100 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)16 (+3) 13 (+1)17 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Draconic
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0

Possessions: 110 pp. Silver comb with moonstones (900 gp). Silver chalice with lapis lazuli gems (50 gp). Large well-done wool tapestry (200 gp). A delicate silver chain set with a tourmaline (80 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Tûmhom Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a grey and violet handkerchief worn on his right side, and a wedding ring on his right hand. His black hair is greasy and uncared for. His thin eyebrows rest above his beady amber eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a brothel owner, Tûmhom was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Tûmhom never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Sabotage a competitor.

Flaws: Ugly, Shy, Impulsive. Bonds: In love, Mentor, Job. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tûmhom Sharps, Male Half-Orc Druid 1
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)8 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp.


Social Check DCs


Lance Perry, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Lance Perry, Male Human Adept 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 2900 gp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver comb with moonstones (900 gp). Solid gold idol (1100 gp).


Social Check DCs


Anverth Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He is portly but not overly obese. His silver hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. Through the years after Anverth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Anverth's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Logical, Fighting. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Anverth Tarkelby, Male Gnome Warrior 5
Small (3'3") Gnome, Lawful Good (CR 5)
Armor Class 14
Hit Points 45 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 12 (+1)18 (+4)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs

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