Krimmon Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: 3'0" and muscular, this northern man is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. His fierce amber eyes like to dwell on things.
Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Butcher business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is unsatisfied with his job; and to be a healer again
Ideals: Athletic, Optimist. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Butcher
Voice: Old Prospector
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 7)
Armor Class 15
Hit Points 41 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Art Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. He wears a small hat to cover his moderate length white fur. His face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Flaws: Fearful. Bonds: Rich, Attractive, Immigrant. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 8)
Armor Class 14
Hit Points 30 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 10000 sp. Amethyst (160 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.
Alvyn Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is chestnut, silky, and of moderate length. His eyes are a pleasant hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.
History: Alvyn was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.
Motivation: He uses money and sex appeal to get what he needs; and his relatives are trying to arrange a marriage
Flaws: Selfish. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp.
Morthos Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears just a white suit. His white hair is thinning but still full. His red eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Layabout. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Layabout business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 15 years.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.
Flaws: Ugly. Bonds: Poor, Job, Adventurer, Immigrant. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 17)
Armor Class 13
Hit Points 123 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 19 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Celestial, Aquan, Orc
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
Possessions: 6000 gp. Pink pearl (120 gp). Tourmaline (120 gp). Silver pearl (120 gp). Jet (120 gp). Azurite (15 gp). Brown diamond (4000 gp). Chrysoberyl (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Roge High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries a battered dagger and tarnished bow as well. His silver hair has been sun bleached extensively. He has green eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He feeds upon the attention of others.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 9 years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Fighting, Philantrophist. Bonds: Attractive, Nature, Job. Occupation: Mercenary
Voice: Smoker's lung
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 78 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 2400 gp. White opal (1400 gp). Amethyst (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!