Cagak Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is greasy and uncared for. His eyes are gray and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of northern immigrants he idolized his father. Cagak was born on a far northern island where he grew up under the tutelage of his father, an expert Carpenter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Carpenter
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 10000 cp. Moonstone (30 gp). Hematite (9 gp).
Naill Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He wears his blonde hair up. His green eyes are passionate and lively.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and many brigands want him driven away
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 200 gp. Moss agate (12 gp). Pink pearl (100 gp). Alexandrite (700 gp).
Alexandre Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light brown in addition to tight pants. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is white, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.
History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Marry his sister to traveling adventurers; and money/treasure
Ideals: Extrovert, Philantrophist. Bonds: Rich, Attractive, Family, Job. Occupation: Dyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 11)
Armor Class 13
Hit Points 92 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 3000 gp. Pink pearl (50 gp). Star rose quartz (60 gp). Rhodochrosite (7 gp). Amethyst (50 gp). Chalcedony (60 gp). Freshwater pearl (7 gp). 1 Minor magic item.
Chem Chance, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Body Guard does. His chestnut hair is lengthy. His white eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He became a Body Guard soon after.
Motivation: A strong sense of loyalty to Tiefling people; and further expansion of business
Ideals: Philantrophist, Fighting. Flaws: Racist. Bonds: Job. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp. Obsidian (15 gp). Onyx (60 gp). Moss agate (15 gp). Sard (60 gp). 1 Minor magic item.
Lamlis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Barkeep does, and carries falchions. His red hair is thinning but still full. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.
History: Born in the east to a Barkeep, Lamlis learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: To be a Animal Trainer again; and wants to open a new tavern
Ideals: Fighting, Philantrophist, Artistic. Flaws: Shy. Bonds: Job. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 40 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
Possessions: Rhodochrosite (12 gp). Smoky quartz (80 gp). Banded agate (12 gp). Red-brown spinel (80 gp). 1 Medium magic item.
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