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Advanced [show]


Koeth Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. He has a small bristly mustache and wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. Through the years after Koeth was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Koeth's father didn't care for him much, and the feeling was mutual. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Attractive, Religious, Nature. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Koeth Dumph, Male Half-Elf Warlock 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 500 gp. Sard (20 gp). Hematite (4 gp). 1 Minor magic item.


Social Check DCs


Kaladan Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears a weathered and beat up set of banded mail beneath an oversized grey coat. His clothes are grease stained in places. He has gold crest. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Kaladan Kerrhylon, Male Dragonborn Ranger 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp.


Social Check DCs


Qemuel Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black coat over a green low-cut shirt, and a small hat upon his head. His long blue hair is drawn into a two foot long braid. His fierce black eyes like to dwell on things.

Personality: Qemuel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and wants a kiss

Ideals: Extrovert, Logical. Flaws: Ugly, Disease, Insomniac. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Qemuel Rapture, Male Tiefling Adept 7
Medium (5'6") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp.


Social Check DCs


Bertram Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats. He has a slight overbite and is overall scrawny. He wears his golden hair up. He has blue eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Bertram hails from a village terrorized by goblins. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west; and he seems to be bored by most things

Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Enemies, Immigrant. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Bertram Bulsara, Male Half-Elf Adept 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 9 (-1)16 (+3)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Fargrim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean pastel cloak covering his clean studded leather. His silver hair is unkempt and raggedy. His eyes, though not visible through his cowl, are green.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: Born to a Laborer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and to clean up the streets

Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Guardian. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Fargrim Daraln, Male Dwarf Rogue 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 59 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Investigation +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4

Possessions: 1000 gp. Aquamarine (1300 gp). Tiger eye turquoise (4 gp). Peridot (30 gp).


Social Check DCs

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