Art In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red fur is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Art grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he wants to meet his childhood hero
Ideals: Justice, Gifted. Bonds: Adventurer, Attractive, Job. Occupation: Tailor
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Red spinel (40 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beloril Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, violet cloak. He keeps his white hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Adventurer, Job. Occupation: Masseuse
Voice: Whispers
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Goblin, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 160 gp.
Bilbron Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown shirt with thin grey vertical stripes and black pants. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small forest village. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and to unite with his brother
Flaws: Addict, Shy, Insane. Bonds: Attractive, Nature. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 800 gp. Bloodstone (20 gp). Onyx (20 gp). Aquamarine (600 gp). Chrysoprase (20 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raam Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, white cloak. He wears his brown hair up. His eyes are red and catlike.
Personality: A skeptical and narcissistic man, Raam's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Impeccable. Flaws: Shy, Disease. Bonds: Rich, Enemies. Occupation: Cook
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Frederick Stafford, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. He has a small bristly mustache and wavy white hair. His green eyes have a joyful gleam in them most of the time.
Personality: He loves telling others what to do and how they should feel about things. He also hits on women, regardless of circumstances.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Opinionated, Gifted. Bonds: Attractive, Has a crush, Criminal record. Occupation: Herbalist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
Possessions: 20 gp. Pink pearl (50 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
