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Advanced [show]


Ernest York, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is golden and curly. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He plays an instrument quite well.

History: He was born to a criminal king-pin and mafia family In his 18th year, his parents were killed by a brigands raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Criminal record, Enemies. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Ernest York, Male Human Aristocrat 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)17 (+3) 14 (+2)11 (+0)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Gnome, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Zepar Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a grey tunic with tan highlights, and long black pants that bunch up around his shoes. He carries with him a set of pickaxes on his belt, each one with a ruby on the hilt. His hair is chestnut, silky, and of moderate length. His silver eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Carter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting, Philantrophist. Flaws: Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Zepar Failure, Male Tiefling Cleric 1
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oppleby Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long brown beard, and similarly colored long hair. His eyes are a pleasant gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a forest tribe. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and regain custody of his son

Ideals: Athletic, Philantrophist, Gifted. Flaws: Hedonist. Bonds: Nature. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Oppleby Bafflestone, Male Gnome Warrior 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 800 sp.


Social Check DCs


Leucis Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. He keeps his long white hair kept up in a rat tail. His eyes are likewise silver. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Leucis was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Leucis's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Attractive, Military, Rich. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Leucis Carrion, Male Tiefling Aristocrat 7
Medium (5'7") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Chrysoberyl (130 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey armored body suit, with a simple yellow line shooting up and back down. His golden hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: Eccentric and domineering, Alberich will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Alberich Trueblood, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)18 (+4) 10 (+0)8 (-1)
Skills Investigation +6, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Draconic, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 1 Simple lock.


Social Check DCs

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