Windy Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears many layers of old clothing at all times. His red fur is drawn into a tight pony tail with a butterfly scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with music.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the south; and wants to raise his children well
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Addict, Shy. Bonds: Poor. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 66 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.
Ulfgar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'0". He dresses like a well dressed Bookbinder does. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes are hazel and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When he was but 4 years old his parents immigrated from the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted divine powers by his dying sister.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Shy. Bonds: Job, Rich, Immigrant. Occupation: Bookbinder
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp. Chrysoberyl (140 gp). Smoky quartz (70 gp). Emerald (1000 gp). Citrine (70 gp). Obsidian (13 gp).
Darrow Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is greasy and uncared for. His eyes are gray and beady.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a desert tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 10)
Armor Class 14
Hit Points 63 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 190 pp. Black pearl (500 gp). Coral (80 gp). Onyx (30 gp). Sardonyx (30 gp). Blue star sapphire (1600 gp).
Akmen Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He wears a deerstalker hat to cover his moderate length white hair. His eyes are red and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the south. He married young, but lost his spouse to gnolls. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Akmen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He would like to get married and retire; and he wants revenge against gnolls
Ideals: Artistic. Flaws: Depressed. Bonds: Immigrant, Enemies, Has a crush. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. A miniature golden chest with tiny emeralds lining the top (130 gp). Gold and topaz bottle stopper cork (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Oriax Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man wears a black deerstalker hat and black clothes. His clothes are grease stained in places. His blue hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Joker. Flaws: Disease. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
