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Advanced [show]


Gruk Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He has a large grey mantle and cape that has been intricately interwoven into his green robe. His golden hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He can't help but pocket interesting objects he comes across

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. Recently the stress of being a Painter has made it difficult for him to sleep.

Motivation: He has comitted a past crime that haunts him to this day; and he seems to be bored by most things

Ideals: Athletic. Flaws: Mundane, Insomniac. Bonds: Job, Criminal record. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Gruk Alston, Male Half-Orc Commoner 2
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)9 (-1) 18 (+4)10 (+0)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1

Possessions: 150 pp. Blue quartz (14 gp). Rose (40 gp). 1 Holy water.


Social Check DCs


Drifting Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of flails, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His fur, while still mostly black, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Entrepeneur. Flaws: Greedy, Insane. Bonds: Attractive, Criminal record. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Drifting Of Storm, Male Tabaxi Druid 10
Medium (6'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 240 pp. Pink pearl (150 gp).


Social Check DCs


Ribbles Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. He has a long brown beard with little hanging trinkets. His eyes are amber and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.

History: Ribbles was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Gnomish conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Logical. Flaws: Ugly, Cynical, Racist. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Ribbles Fiddlefen, Male Gnome Ranger 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)15 (+2) 10 (+0)12 (+1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Elven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Quarethon Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His red crest is kept up in a ponytail inside a small hat. His eyes are red and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and a strong sense of loyalty to dragonborn people

Ideals: Fighting, Optimist. Flaws: Disease, Racist. Bonds: Adventurer, Job. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Quarethon Kimbatuul, Male Dragonborn Ranger 6
Medium (6'3") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 30000 cp. Pink pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargas Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'0" and is typically in his Ruler uniform. He has a long white beard with little hanging trinkets. His violet eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Fargas studied abroad. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Optimist, Gifted, Artistic. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Fargas Sunmeadow, Male Halfling Druid 11
Small (3'0") Halfling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 63 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2400 gp.


Social Check DCs

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