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NPC Generator

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Advanced [show]


Quarethon Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this northern man wears a worn and beaten armor. His copper crest is still thick. He has red eyes and a black hat with a green feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Courier arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Bonds: Rich, Religious. Occupation: Courier

Voice: Whispers

Attributes [hide]

Quarethon Yarjerit, Male Dragonborn Wizard 7
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Ahvain Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He has a large green mantle and cape that has been intricately interwoven into his red robe. His hair is brown and curly. His half smiles and green eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He takes great joy in being the best Apothecary in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Apothecary and found it very stressful. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and expand his business

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Ahvain Netyoive, Male Elf Druid 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Ernest Harlan, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. He has moderate length red hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To clean up the streets; and his religion dominates his actions

Bonds: Attractive, Guardian, Job, Religious, Adventurer. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Ernest Harlan, Male Human Expert 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)17 (+3) 11 (+0)16 (+3)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Broce Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His brown hair is lengthy and is close to two feet long. He has gleaming, smiling violet eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: Broce was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Broce Ningel, Male Gnome Ranger 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Karash Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He carries a battered shortbow and tarnished shortspear as well. His red hair has been sun bleached extensively. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Half-Orc people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Flaws: Terse, Disease. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Karash Sharps, Male Half-Orc Commoner 4
Medium (5'2") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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