Miles Lincoln, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy white suit. His hair is black, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. After a long history of fighting, Miles and his spouse have recently divorced.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, In love, Immigrant, Rich. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Draconic, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.
Zephan Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a faded coat and loose pants complete with feathered hat. His whole body is exceptionally muscular. His white hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with his god.
History: The child of southern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zephan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Immigrant, Religious. Occupation: Brewer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp. Golden yellow topaz (300 gp). Azurite (12 gp). Carnelian (20 gp). Hematite (12 gp). 1 Minor magic item.
Elaim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has the majority of his body covered in plate. He has a very tight haircut. He wears an eyepatch.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He served in the navy to pay for his family's outstanding loans. Cursed with unlife at a very young age, Elaim has worked very hard to control his curse. He was granted druidic powers by his dying sister.
Motivation: He is terrified, and will act out of fear.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Military. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 49 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2000 gp. Sard (80 gp). Black opal (1300 gp). Jet (90 gp). Red spinel (90 gp). Moss agate (7 gp). Red spinel (90 gp).
Charles Enfield, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy blonde hair. His brown eyes are passionate and lively.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Shy, Fearful. Bonds: Mentor, Adventurer. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Deep green spinel (80 gp). Bloodstone (20 gp). Jade (80 gp). 1 Spyglass.
Balam Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright green suits and hats. His white hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Balam is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and his relatives are trying to arrange a marriage
Flaws: Secretive, Disease. Bonds: Attractive, Family, Adventurer, Criminal record. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 18)
Armor Class 10
Hit Points 98 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 20 (+5) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Orc, Celestial, Draconic, Gnome
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
Possessions: 7000 gp. Star rose quartz (30 gp). Chrysoprase (30 gp). Violet garnet (1000 gp). Banded agate (7 gp). Emerald (900 gp). Jade (100 gp). Star ruby (900 gp). Violet garnet (1000 gp). Black pearl (1000 gp). Eye agate (7 gp). Moss agate (7 gp). Moss agate (7 gp). Amber (100 gp). Aquamarine (1000 gp). Chalcedony (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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