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Advanced [show]


Názkûga Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He is muscular with a powerful set of arms. His red hair, when down, is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: Eccentric and domineering, Názkûga will drive conversation. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast island. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Nature, Debt. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Názkûga Bentham, Male Half-Orc Druid 6
Medium (6'2") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). He keeps his long blonde hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Knight. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has since lost track of the people in his past.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Rich, Family. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Justin Iranapha, Male Half-Elf Druid 4
Medium (5'8") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills History +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp.


Social Check DCs


Valafar Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple yellow line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is braided into rings. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Attractive, Religious, Slave. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Valafar Charity, Male Tiefling Barbarian 3
Medium (5'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 8 (-1)18 (+4)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Red-brown spinel (90 gp). Malachite (6 gp).


Social Check DCs


Sapply Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He carries a battered whip and tarnished trident as well. He has moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sapply was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Sapply Murnig, Male Gnome Cleric 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Oblar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His black hair is unkempt and raggedy. His amber eyes are passionate and lively.

Personality: He has always had a great fascination with Halfling culture. He invites people to come help in his community garden.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Oblar was born on a far eastern desert where he grew up under the tutelage of his father, an expert Ruler. He now spends his time doing works of charity.

Motivation: Halfling compassion; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor, Immigrant, Military. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Oblar Tallfellow, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp. Peridot (20 gp).


Social Check DCs

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