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Advanced [show]


Great Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Detective uniform, and carries nunchakus. His lavender fur is drawn into a tight pony tail with a card scrunchie. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, his parents were killed by a gnolls raid, leaving Great alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Great Blossom, Male Tabaxi Expert 10
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 82 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)12 (+1) 14 (+2)12 (+1)
Skills Religion +5, Stealth +7
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1000 gp. Blue-white diamond (5000 gp). Jet (100 gp).


Social Check DCs


Kite Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a pastel scarf. He carries with him a set of shortspears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His beige fur is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Kite was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Family, Nature. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Kite Of Storm, Male Tabaxi Wizard 4
Medium (5'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 17 (+3)18 (+4)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 13000 sp. 1 Breastplate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Randal Harley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in green turtlenecks beneath a white coat with black slacks. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: When he was but 7 years old his parents immigrated from the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he has a rivalry with the church that dominates his actions

Ideals: Persistence, Justice. Bonds: Attractive, Immigrant, Religious. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Harley, Male Human Warrior 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 16 (+3)17 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Veit Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears blue trousers with grey and tan striped suspenders. He wears various colorful collared shirts. He carries with him a set of axes on his belt, each one with a ruby on the hilt. His black hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Veit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Veit Dankil, Male Dwarf Warlock 6
Medium (4'2") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)9 (-1) 10 (+0)9 (-1)
Skills Insight +3, Performance +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Duergath Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely tan suit with black socks and a vest with buckled shoes. His hair is always cut to a buzz. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Since then, he has sought to make the best of life.

Motivation: Revenge; and he wants revenge against brigands

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Enemies. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Duergath Strongheart, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Gold dragon comb with red garnet eye (400 gp).


Social Check DCs

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