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NPC Generator

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Advanced [show]


Faran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tight fitting white shirt and pants. His head has been shaved. His fierce amber eyes like to dwell on things.

Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised by priests from a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Faran Honeypot, Male Halfling Aristocrat 5
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)9 (-1) 13 (+1)18 (+4)
Skills Acrobatics +7, Athletics +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a tan costume with the symbols of death on his torso. His golden hair is lengthy and is close to two feet long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Flaws: Addict, Antagonistic, Depressed. Bonds: Adventurer, Military. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Trym Hill, Male Half-Elf Commoner 4
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kelter Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear yellow pants and tee shirts. His hair is short and silver. His fierce amber eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is frequently practicing swordplay.

History: Kelter was born with his father's beautiful face. His childhood dream was to be a Dilettante, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Flaws: Secretive. Bonds: Job, Military, Attractive, Criminal record. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Kelter Stoutbridge, Male Halfling Fighter 5
Small (3'2") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 500 gp.


Social Check DCs


Ernest Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is matted, messy, and big. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He enjoys reading and quiet.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Ernest Harris, Male Half-Elf Warrior 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Auran, Celestial, Orc
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a blue collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized opal on his left hand. His black fur is singed and shortened. His green unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Emerald In the Wind, Male Tabaxi Commoner 13
Medium (5'6") Tabaxi, Neutral Good (CR 13)
Armor Class 13
Hit Points 36 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +7, Religion +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +9 / 4d4+5, Ranged +7 / 4d4+3, Grapple +5

Possessions: 2000 gp. Golden circlet with four aquamarines (4000 gp). A small bag of saffron. (40 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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