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Advanced [show]


Seebo Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his trident always slung over his shoulder, and carries tridents. With a patchy white beard and wild white hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in trident use. Days after completing his studies, news broke out that his hometown was attacked by orcs. Seebo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Addict. Bonds: Criminal record, Religious, Enemies. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Seebo Gimlen, Male Gnome Expert 6
Small (3'8") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Athletics +1, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Auran, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +6

Possessions: 900 gp.


Social Check DCs


Cask Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his brown fur in a flapper bob. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Marshal, who enjoyed hunting, Cask was taken on many hunting expeditions. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Cask and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Cask discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Cask fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Disease. Bonds: Poor, Adventurer, Nature. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Cask Thundercloud, Male Tabaxi Sorcerer 10
Medium (6'9") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 55 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)16 (+3) 11 (+0)12 (+1)
Skills History +7, Stealth +7
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 2000 gp. Rock crystal (50 gp). Jet (40 gp). White pearl (40 gp). Black opal (1500 gp). Freshwater pearl (14 gp). Freshwater pearl (14 gp). Chrysoberyl (40 gp). Moss agate (14 gp).


Social Check DCs


Dondon Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His long blonde hair reaches down to his waist. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a desert tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and regain custody of his daughter

Ideals: Logical. Bonds: Poor, Attractive, Nature, Mentor. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Dondon Hilltopple, Male Halfling Expert 12
Small (3'1") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 54 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Performance +6, Religion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Freshwater pearl (6 gp).


Social Check DCs


Eberk Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears a wide-brimmed hat to cover his moderate length black hair. His violet eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Dwarven culture. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He now owns his own business.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and to be a sellsword again

Ideals: Pacifist. Flaws: Ugly, Racist, Disease. Bonds: Job. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Eberk Helcral, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)18 (+4) 12 (+1)9 (-1)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin, Orc, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 300 gp.


Social Check DCs


Gerbo Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A 3'4" southern man, he wears rags and sports a simple walking cane. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes dart from person to person to random spaces in the air.

Personality: Gerbo is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gerbo was raised in a hard working conservative environment. He found a children's book about a Gnome Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Flaws: Depressed, Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Gerbo Shadowcloak, Male Gnome Warlock 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 10 (+0)17 (+3)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 240 gp. 1 Simple lock.


Social Check DCs

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