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NPC Generator

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Advanced [show]


Hamil Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue costume with the symbols of strength on his torso. He has moderate length golden hair. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted necromantic powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Bonds: Military, Religious. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hamil Stoutman, Male Halfling Warrior 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +6, History +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Zircon (30 gp). Citrine (30 gp). Banded agate (7 gp).


Social Check DCs


Erky Turen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He keeps his blonde hair in a flapper bob. His eyes, though not visible through his cowl, are green.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich eastern family. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Erky was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Bonds: Attractive, Enemies, Job, Rich, Nature, Family. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Erky Turen, Male Gnome Expert 8
Small (3'8") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 60000 cp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Xappan Chance, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. His hair is black and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Xappan began to lead the lost caravan. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of orcs; and revenge

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Religious, Enemies. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Xappan Chance, Male Tiefling Ranger 9
Medium (5'5") Tiefling, Neutral Evil (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Coral (130 gp). Golden yellow topaz (1600 gp). Eye agate (6 gp). Alexandrite (1600 gp). Moonstone (80 gp). Violet garnet (1600 gp). Banded agate (6 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is greying along the sides and has receded to reveal a widow's peak. His fierce green eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to drow.

Motivation: Someone believes him a fraud; and many drow want him driven away

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Gunter Hadlee, Male Human Bard 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 400 gp. Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Erdan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is short and golden. He has a dull look in his green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Cook, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Persistence. Flaws: Addict, Antagonistic. Bonds: Job, Adventurer. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Erdan Ariessus, Male Elf Aristocrat 11
Medium (4'7") Elf, True Neutral (CR 11)
Armor Class 14
Hit Points 43 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 8 (-1)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +8, Investigation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 330 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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