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NPC Generator

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Advanced [show]


Mhurren Stapleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. He has silver hair. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Mhurren Stapleton, Male Half-Orc Expert 4
Medium (5'1") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Folgûm Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown top hat and brown clothes. He has a slight overbite and is overall scrawny. With a patchy chestnut beard and wild chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Folgûm is combative with any and all who dare try his patience in the slightest.

History: Folgûm was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Guardian, Religious, Job. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Folgûm Elton, Male Half-Orc Ranger 10
Medium (5'5") Half-Orc, Neutral Good (CR 10)
Armor Class 12
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Investigation +5, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1400 gp. Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled anklet (1000 gp). Cloth of gold vestments (80 gp). Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Tomi Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His head has been shaved. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and to pay off his debts

Ideals: Persistence, Gifted. Flaws: Ugly, Addict. Bonds: In love. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Tomi Silvereyes, Male Halfling Paladin 7
Small (3'4") Halfling, Neutral Good (CR 7)
Armor Class 12
Hit Points 43 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. He has done his best to style his chestnut hair to look like a famous performer. His eyes, though not visible through his cowl, are brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west to a Blacksmith, Carrie learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Blacksmith like his father before him.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Immigrant, Job, Military. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Carrie Qualanthri, Male Elf Druid 12
Medium (5'4") Elf, Neutral Good (CR 12)
Armor Class 14
Hit Points 58 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 1000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Beauty, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. His dark red hair is slicked back into a classic pompadour. His red eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Selfish, Fearful, Disease, Insomniac. Bonds: Poor. Occupation: Gardener

Voice: American accent

Attributes [hide]

Mantus Beauty, Male Tiefling Expert 2
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)18 (+4) 12 (+1)17 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 7 Acid flasks.


Social Check DCs

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