Aust Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. His hair is long and golden with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.
History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered music. He used his abilities to travel the world and help people.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Justice, Philantrophist, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 40 pp.
Nuraval Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears silk and lounges about seductively. His auburn hair is cut short. This amber eyed northerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments
History: The child of a Spy, who enjoyed hunting, Nuraval was taken on many hunting expeditions. He was taken from his home at a very young age. He was granted druidic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against gnolls
Ideals: Disciplined, Gifted. Bonds: Attractive, Nature, Slave. Occupation: Priest
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 19 (+4) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Xappan Fate, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a white shirt with thin green vertical stripes and yellow pants, and he perpetually has his rapier ready. His red hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Xappan will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the east to a Courier, Xappan learned a great deal about his mother's area of expertise. A gifted student he started as a Barkeep, but he got bored and became a Courier. He became a Courier soon after.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Nature, Job. Occupation: Courier
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 48 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1000 gp. Chalcedony (70 gp). Banded agate (11 gp). Amethyst (120 gp).
Orryn Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His Stetson hat is riddled with cuts and holes. His blue unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Orryn was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Military. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Kaladan Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His red crest is still thick. His eyes are likewise red.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Athletic, Artistic. Flaws: Racist, Shy. Bonds: Family. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 110 gp. 3 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!