Rhogar Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver crest is long and unkept. His eyes are gold and beady.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.
History: Rhogar was born in the west. At a young age he loved to build and create. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the west; and he is terrified, and will act out of fear
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1000 gp.
Gomory Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright golden hair and a scraggly beard. He has violet eyes and a black hat with a green feather.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He was born into a rich family. After coming to the age of reason, Gomory took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Rich. Occupation: Priest
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ombul Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair and beard is wavy and long. He has green eyes and a pastel hat with a yellow feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and his religion dominates his actions
Ideals: Joker. Bonds: Rich, Family, Religious, Adventurer. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Nordak Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is blonde, silky, and of moderate length. His eyes are a pleasant brown.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nordak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Passionate. Flaws: Disease. Bonds: Attractive. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 68 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +5
Possessions: 4000 gp. Solid gold idol (700 gp). Silver chalice with lapis lazuli gems (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Frederick Snape, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His psionic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a sellsword and was forced into it by his family
Ideals: Gifted. Bonds: Slave, Immigrant, Family. Occupation: Sellsword
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 35 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A silver and pearl hairclip (70 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1000 gp). Gold music box (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!