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Advanced [show]


Anverth Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His golden hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: Anverth was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Selfish. Bonds: Enemies, Attractive, Rich, Adventurer. Occupation: Actor

Voice: Raspy

Attributes [hide]

Anverth Garrick, Male Gnome Expert 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 19 (+4)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 50 gp. Tiger eye turquoise (5 gp). Blue quartz (5 gp).


Social Check DCs


Orthog Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants, and he perpetually has his falchion ready. He wears his brown hair down. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Criminal record, Mentor. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Orthog Heiser, Male Half-Orc Bard 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Sapphire pendant on gold chain (800 gp). An abacus with copper, silver and gold markers (180 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Thoradin Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Masseuse does. His golden hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has worked as a Masseuse like his mother before him.

Motivation: Expand his business.

Ideals: Athletic, Justice, Gifted. Bonds: Job, Immigrant. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Thoradin Orcfoe, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)11 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 270 gp.


Social Check DCs


Skamos Merit, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a black Stetson hat and black clothes. His hair is blue and very short. His eyes, though not visible through his cowl, are gold.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and to protect his home

Ideals: Fighting. Bonds: Enemies, Rich, Guardian. Occupation: Body Guard

Voice: French accent

Attributes [hide]

Skamos Merit, Male Tiefling Adept 2
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1900 sp. 1 Masterwork Musical instrument.


Social Check DCs


Trey Gracey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. His brown hair is lengthy and is close to two feet long. He has gray eyes and a brown hat with a grey feather.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.

History: The child of western immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and further expansion of business

Ideals: Athletic. Flaws: Insane, Shy, Mundane. Bonds: Immigrant, Job. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Trey Gracey, Male Human Fighter 10
Medium (5'5") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 46 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills Insight +4, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 9000 sp. Obsidian (6 gp). Bloodstone (80 gp). Obsidian (6 gp). Jade (150 gp). Jet (150 gp).


Social Check DCs

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