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Advanced [show]


Baern Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He keeps his brown hair in a pixie cut. This blue eyed southerner is not easily forgotten.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and wants to open a new tavern

Ideals: Extrovert. Flaws: Racist. Bonds: Rich, Family, Job. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Baern Balderk, Male Dwarf Bard 8
Medium (4'0") Dwarf, Neutral Good (CR 8)
Armor Class 13
Hit Points 45 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: Azurite (4 gp). Golden yellow topaz (1100 gp). Lapis lazuli (4 gp).


Social Check DCs


Foxilon Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs, and carries bastard swords. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Foxilon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and halfling compassion

Ideals: Fighting, Logical. Flaws: Insane, Racist. Bonds: Mentor. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Foxilon Tosscobble, Male Halfling Commoner 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 17 (+3)11 (+0)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Onyx (30 gp).


Social Check DCs


Smoking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sailor does. He has a moderate pudge and is not very fit. He wears a top hat to hide his balding. He has copper eyes and a blue hat with a red feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Smoking was left his mother's suit of armor and trained in its use and care. He struck the Sailor job and began his own company from there.

Motivation: He's repulsed by the PC.

Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Smoking In the Wind, Male Tabaxi Druid 4
Medium (5'0") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 16 (+3)17 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp. Star ruby (400 gp). Star ruby (400 gp).


Social Check DCs


Beiro Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Laborer uniform. His auburn hair is unkempt and raggedy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Laborer for hire.

Motivation: To be a Animal Trainer again; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Beiro Iranapha, Male Elf Warrior 2
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). A miniature golden chest with tiny emeralds lining the top (60 gp).


Social Check DCs


Orsik Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his rapier always slung over his shoulder. He carries a battered shield and tarnished rapier as well. He wears his auburn hair up. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 6 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Immigrant, Family. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Orsik Bofdann, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 11 (+0)7 (-2)
Skills Deception +0, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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