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NPC Generator

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Advanced [show]


Azzakh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean blue cloak covering his clean studded leather. His red crest is still thick. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Justice, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Azzakh Hshhsstoroth, Male Dragonborn Wizard 14
Medium (6'1") Dragonborn, True Neutral (CR 14)
Armor Class 14
Hit Points 62 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)17 (+3) 9 (-1)14 (+2)
Skills Insight +4, Religion +8
Senses Passive Perception 9
Languages Common, Abyssal, Infernal, Gnome
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444332

Possessions: 2000 gp. Finely wrought small gold bracelet (100 gp). Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). Gold music box (2000 gp). Cloth of gold vestments (130 gp). Golden circlet with four aquamarines (2000 gp). Carved bone or ivory statuette (100 gp). Cloth of gold vestments (130 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Finely wrought small gold bracelet (100 gp). A delicate silver chain set with a tourmaline (100 gp). 1 Medium magic item.


Social Check DCs


Nimble On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light tan in addition to tight pants. His white fur is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Nimble hails from a village terrorized by drow. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by drow. Nimble was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He wants revenge against drow; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, In love, Rich, Enemies. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Nimble On the Water, Male Tabaxi Ranger 4
Medium (6'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 15 (+2)9 (-1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Delg Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this eastern man wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He has moderate length blonde hair. He is very pretty but has cold, dead eyes.

Personality: Delg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Athletic, Extrovert, Entrepeneur. Flaws: Mundane. Bonds: Attractive. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Delg Strongheart, Male Dwarf Druid 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 9 (-1)12 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs


Ghesh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blue crest is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.

History: He was born in the east, but his parents moved at a very young age to the south. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Ghesh began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ghesh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Ghesh Qyxpahrgh, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 90 pp. Amethyst (70 gp). Freshwater pearl (12 gp). Freshwater pearl (12 gp). Red-brown spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. His tied-back hair is brown. He has a dull look in his gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a architect and was forced into it by his family

Ideals: Opinionated. Bonds: Adventurer, Military, Family. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Sindri Dunben, Male Gnome Rogue 10
Small (3'3") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 68 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 13 (+1)10 (+0)
Skills Arcana +5, Insight +5
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 60 pp. Rhodochrosite (14 gp). Red-brown spinel (110 gp). Hematite (14 gp). Carnelian (40 gp). Moonstone (40 gp). Peridot (40 gp). Hematite (14 gp). Black star sapphire (500 gp).


Social Check DCs

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