Krusk Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Flaws: Insomniac, Shy, Secretive. Bonds: Religious, Enemies. Occupation: Shoemaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 600 gp.
Golm Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born at the edge of vast desert. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Immigrant, Nature. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork Artisan’s tools.
Ivellios Liadon, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tan vest and prefers pastel and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his red hair up in a very large beehive style do. His eyes are likewise violet.
Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.
History: Ivellios was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Courier
Voice: Australian accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20 pp.
Nutae Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair is long and white with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His violet unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Adventurer, Military. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
River Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears bulky black painted plate armor. He wears a wide-brimmed hat to hide his balding. His yellow eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: Many drow want him driven away; and a deep hatred of drow
Ideals: Philantrophist, Artistic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Sage
Voice: German accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 64 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Goblin
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 600 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!