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Gorgûm Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a small hat to hide his balding. He has amber eyes and a brown hat with a violet feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gorgûm is combative with any and all who dare try his patience in the slightest.

History: He was raised in a plains tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Justice. Flaws: Shy, PTSD. Bonds: Rich, Nature, Family. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gorgûm Denholm, Male Half-Orc Commoner 12
Medium (5'0") Half-Orc, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 60 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Arcana +5, Medicine +6
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 300 pp. Jet (100 gp). Rhodochrosite (8 gp).


Social Check DCs


Travok Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is red and curly. His green eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. His job bores him to no end. He has decided to make it more interesting.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Military. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Travok Thrahak, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Insight +5, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 220 gp. Large well-done wool tapestry (600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Everard Hastings, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear black pants and tee shirts. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Apothecary soon after.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Addict, Antagonistic, Impulsive. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Everard Hastings, Male Human Aristocrat 8
Medium (5'11") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Eldon Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses in black turtlenecks beneath a violet coat with green slacks. His brown hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: Gifted from a young age, Eldon studied abroad. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Joker, Pacifist, Gifted. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Eldon Cobblelob, Male Gnome Paladin 5
Small (3'4") Gnome, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20 pp. Smoky quartz (70 gp). Emerald (1300 gp).


Social Check DCs


Oskar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He typically wears tan cloth garments or leather armor. His blonde hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others.

Ideals: Philantrophist. Flaws: Ugly, Insane, Fearful. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Oskar Bigtoe, Male Dwarf Druid 3
Medium (4'5") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 10 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs

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