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Advanced [show]


Melech Aid, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has no hair. His red eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 5 years old his parents immigrated from the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Melech Aid, Male Tiefling Warlock 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)17 (+3) 9 (-1)19 (+4)
Skills History +6, Medicine +2
Senses Passive Perception 9
Languages Common, Ignan, Elven, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1400 gp. Golden yellow topaz (1400 gp). Rose (70 gp). Moonstone (70 gp). White opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of magic around his neck, and a club on his belt. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with his god.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Religious, Poor. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Godfrey Gyula, Male Human Warrior 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)17 (+3) 13 (+1)17 (+3)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Terran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: Tiger eye turquoise (16 gp). Jasper (20 gp). Deep green spinel (130 gp). 1 Minor magic item.


Social Check DCs


Mreksh Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light black in addition to tight pants. His gold crest is singed and shortened. His red eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Mreksh was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mreksh took refuge in the old dungeon and found the beat up halberd and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to get laid; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Mreksh Xephyrbahnor, Male Dragonborn Rogue 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)11 (+0) 17 (+3)15 (+2)
Skills History +3, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 800 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Fire opal pendant on a fine gold chain (800 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Moon Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a black suit. His orange fur is still thick. He has yellow eyes and a black hat with a brown feather.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He plays an instrument quite well.

History: Born to a pair of adventurers, Moon grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by drow. Moon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Bonds: Enemies, Adventurer, In love. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Moon Thundercloud, Male Tabaxi Bard 9
Medium (5'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 73 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)11 (+0) 13 (+1)18 (+4)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 5000 sp. Aquamarine (300 gp). Coral (160 gp). 1 Minor magic item.


Social Check DCs


Burgell Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright tan suits and hats. His blonde hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Mason, who enjoyed hunting, Burgell was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he's looking for his big break

Ideals: Athletic, Joker. Flaws: Insane. Bonds: Adventurer, Nature, Rich. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Burgell Fabblestabble, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 18 (+4)12 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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