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NPC Generator

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Advanced [show]


Adrik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. His brown hair has been sun bleached extensively. His half smiles and green eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Adrik studied abroad. He has had some formal music training, and achieved minor success. He was granted psionic powers by his dying sister.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Optimist, Gifted, Artistic. Flaws: Fearful. Bonds: Attractive. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adrik Hammerstone, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 cp. Jade (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Trym Blankley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears many layers of old clothing at all times. He wears his chestnut hair down. His brown unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Dyer. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Trym Blankley, Male Human Adept 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Kelter Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His brown hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Gardener, who enjoyed hunting, Kelter was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Kelter Thorngage, Male Halfling Paladin 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 sp.


Social Check DCs


Sammal Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His red hair is singed and shortened. His eyes are white.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Sammal has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Ugly, Insane, Shy, Disease. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Sammal Ignominy, Male Tiefling Barbarian 11
Medium (5'10") Tiefling, Neutral Good (CR 11)
Armor Class 10
Hit Points 111 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +4, Religion +7
Senses Passive Perception 9
Languages Common, Orc, Giant, Terran
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +7

Possessions: 280 pp.


Social Check DCs


Barfa Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries spears. His auburn hair is greasy and uncared for. His eyes are green and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Barfa was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Barfa Marlowe, Male Half-Orc Monk 3
Medium (6'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 19000 cp. Red spinel (90 gp). Tiger eye turquoise (16 gp). Violet garnet (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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