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Advanced [show]


Alston Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. His silver hair is thinning but still full. His blue unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Passionate, Philantrophist. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Alston Fabblestabble, Male Gnome Aristocrat 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 3 Holy water.


Social Check DCs


Pelt Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is red and curly. He has a dull look in his hazel eyes.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Philantrophist. Bonds: Adventurer, Guardian, Religious. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Pelt Shoe, Male Tabaxi Monk 10
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 9 (-1)17 (+3)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Ignan, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Aelar Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. His red hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Aelar was born with his father's beautiful face. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels threatened by others.

Ideals: Athletic, Gifted. Flaws: Secretive, Fearful. Bonds: Poor, Attractive. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Aelar Starks, Male Half-Elf Warrior 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Arcana +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Boddynock Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'5". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is auburn and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Boddynock abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted martial powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and he would like to get married and retire

Ideals: Gifted, Impeccable. Flaws: Emotional. Bonds: Has a crush, Adventurer. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Boddynock Loofollue, Male Gnome Adept 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


River Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries flails. He keeps his black fur in a flapper bob. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.

History: River was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

River Mist, Male Tabaxi Adept 4
Medium (6'4") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 18 (+4)13 (+1)
Skills Deception +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 80 pp. 1 Banded mail. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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