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Taklinn Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes peer out from beneath his broad white hat.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of brigands; and he has money and likes to spend it

Ideals: Logical. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Taklinn Bloodkith, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 20 (+5)15 (+2) 8 (-1)10 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 80 pp. 1 Masterwork Common Melee.


Social Check DCs


Zepar Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large grey mantle and cape that has been intricately interwoven into his black robe. His chestnut hair is braided into rings. His eyes are likewise black. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. After a long history of fighting, Zepar and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Zepar Disdain, Male Tiefling Aristocrat 1
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 9 (-1)18 (+4)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Lapis lazuli (5 gp).


Social Check DCs


Alvyn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many grey ritualistic tattoos. He likes to wear black tank tops with grey pants. His black hair, when down, is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Alvyn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alvyn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels threatened by others

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Criminal record, In love. Occupation: Bather

Voice: Spanish accent

Attributes [hide]

Alvyn Scheppen, Male Gnome Warlock 7
Small (3'7") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Brogg Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His golden hair is braided into rings. His green unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Brogg embodies much of what other species detest in the Half-Orcs. He is a great chef.

History: Gifted from a young age, Brogg studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Brogg and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Religious. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Brogg Copeland, Male Half-Orc Warrior 4
Medium (6'3") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 12 (+1)8 (-1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Ignan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. Red spinel (80 gp). Blue quartz (13 gp). Moss agate (13 gp). Jet (80 gp).


Social Check DCs


Gerard Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. His fierce blue eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.

History: When he was but 3 years old his parents immigrated from the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He's in love.

Flaws: Shy. Bonds: Rich, Has a crush, Immigrant, Family. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Gerard Kent, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)13 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Blue quartz (15 gp). Red spinel (140 gp).


Social Check DCs

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