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NPC Generator

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Advanced [show]


Moon In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long white fur kept up in a rat tail. He has a dull look in his hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Disciplined, Gifted. Bonds: Military. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Moon In the Storm, Male Tabaxi Fighter 10
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5

Possessions: 2100 gp.


Social Check DCs


Nimble Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is orange and curly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Nimble will drive conversation. He takes great joy in being the best Performer in town.

History: Born in the south his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Performer soon after.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Nimble Hummingbird, Male Tabaxi Cleric 3
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 13000 cp.


Social Check DCs


Erdan Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He dresses in white turtlenecks beneath a violet coat with red slacks. His golden hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Opinionated, Athletic. Bonds: Attractive, Nature, Family. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Erdan Selevarun, Male Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)17 (+3) 16 (+3)15 (+2)
Skills Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Undercommon, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 140 gp.


Social Check DCs


Geoffrey Harrington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His blonde hair is heavily combed to the right. His eyes are brown and catlike.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Blacksmith, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant, Nature. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Harrington, Male Human Ranger 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp. Chrysoberyl (100 gp). 1 Banded mail.


Social Check DCs


Pog Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly maces and quarterstaffs. His chestnut hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful slaver made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Pog grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pog. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Flaws: Insane, Antagonistic. Bonds: Rich, Criminal record, Mentor. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Pog Fabblestabble, Male Gnome Warrior 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)8 (-1) 9 (-1)16 (+3)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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